Welches Line-Up (Spoilers) hätten die DW-User bevorzugt? 19
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The Strength of the Forest (5) 26%
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Earth’s Perfect Balance (8) 42%
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Sylanna's Fury (6) 32%
Auf wunsch auch für Sylvan eine vollkommen inoffizielle Drachenwald-interne Umfrage. Ich betone nochmal, dass dies absolut keinen Einfluss auf die bereits abgeschlossene offizielle Umfrage hat. Dies dient allein um zu zeigen, ob die offizielle Umfrage dem Geschmack der Drachenwäldler entspricht (ich betone auch nochmal, dass es mich eigentlich nicht die Bohne interessiert :p). Optionen in Spoilern (englisch). Keine Zeitliche Beschränkung. Stimmen können nachträglich geändert werden.
(Darf ich eigentlich Anmerken, dass die die Namen der Auswahlmöglichkeiten schlimmer klingen als Hippie-Musikalben?)
This strategy is the one often used by the Sylvan army to defend their cities and sacred lands. It’s based upon the magic protection offered by the Unicorns and a powerful synergy between the Dryads and the Treants to withstand enemy attacks. Hunters and Emerald Knights then take the fights to the enemy while Root Snakes, Druids and Green Dragons help them by controlling the flow of the battle, entangling and slowing enemy troops.
Core creatures
Hunter/Master hunter: ranged damage dealer with double attack
Root snake/Root python: super-fast saboteur with poison damage and entangling ability
Dryad/Oak dryad: supporting creature working in sinergy with the Treant to heal it
Elite creatures
Druid/Elder Druid: saboteur and ranged damage dealer with entangling abilities
Silver unicorn/Golden unicorn: antimagic support unit
Emerald warrior/Emerald knight: strike and retribution damage dealer
Champion creatures
Green dragon/Emerald dragon: tough damage dealer with average move range and area of effect damage
Treant/Ancient treant: tough and resistant creature with entangling abilities and dryad protection ability
With this strategy, the Elves gets an all-around army. Units such as Pixies, Hunters, and Knights, supported by Druids and Dragons, take care of the enemy soldiers. Resurrecting Phoenixes and Treants keep the attackers at bay and protect their flanks. A balance found in few armies that allows it to be either the attacker or the defender and fall back on the necessary formations, depending on how the battle goes!
Core creatures
Hunter/Master hunter: ranged damage dealer with double attack
Root snake/Root python: super-fast saboteur with poison damage and entangling ability
Pixie/Sprite: small damage dealer negating enemy retaliation
Elite creatures
Druid/Elder Druid: saboteur and ranged damage dealer with entangling abilities
Treant/Ancient treant: tough and resistant creature with entangling abilities
Emerald warrior/Emerald knight: strike and return damage dealer
Champion creatures
Green dragon/Emerald dragon: tough damage dealer with average move range and area of effect damage
Phoenix/Greater Phoenix: flying and hard-to-kill creature with self-resurrection ability and supporting abilities
Sylvans are also widely known for their guerrilla style warfare, capable of inflicting great damage to enemy armies in short skirmishes. Hunters, Blade Dancers and Stags will be on the frontline dealing quick and impressive damage to enemy troops, while Druids and Pixies offer them their support, defending them and harassing enemies. The Champions are protected by Treants and Dryads working together, keeping them safe until their army prevails.
Core creatures
Hunter/Master hunter: ranged damage dealer with double attack
Dryad/Oak dryad: supporting creature working in synergy with the Treant to heal it
Pixie/Sprite: small damage dealer negating enemy retaliation
Elite creatures
Blade dancer: multiple targeting damage dealer
Druid/Elder Druid: saboteur and ranged damage dealer with entangling abilities
Moon Doe/Sun Deer: fast damage dealer with supporting abilities
Champion creatures
Green dragon/Emerald dragon: tough damage dealer with average move range and area of effect damage
Treant/Ancient treant: tough and resistant creature with entangling abilities and dryad protection ability